Real-time VR Strategy Chess Game using Motion Recognition

نویسندگان
چکیده

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Real-Time Strategy Game Competitions

106 AI MAGAZINE RTS games — such as StarCraft by Blizzard Entertainment and Command and Conquer by Electronic Arts — are popular video games that can be described as real-time war simulations in which players delegate units under their command to gather resources, build structures, combat and support units, scout opponent locations, and attack. The winner of an RTS game usually is the player or...

متن کامل

Co-evolving Real-Time Strategy Game Micro

We investigate competitive co-evolution of unit micromanagement in real-time strategy games. Although good longterm macro-strategy and good short-term unit micromanagement both impact real-time strategy games performance, this paper focuses on generating quality micro. Better micro, for example, can help players win skirmishes and battles even when outnumbered. Prior work has shown that we can ...

متن کامل

Real-time Motion-based Gesture Recognition Using the GPU

In this paper we describe a real-time system for gesture recognition. Given an input video, we derive a set of motion features based on smoothed optical flow estimates. A user-centric representation of these features is obtained using face detection, and an efficient classifier is learned to discriminate between gestures. We develop a real-time system using GPU programming for implementing the ...

متن کامل

Real-Time Hand Gesture Recognition using Motion Tracking

Real-Time Hand Gesture Recognition using Motion Tracking

متن کامل

Real-time AR Edutainment System Using Sensor Based Motion Recognition

Recently the Natural User Interface (NUI) technology which is capable of appreciating the whole human body has come to the fore with the development of digital technology. And this new interface has settled as the competitive contents in the growing experiential learning contents market, by arousing participants’ interests and maximizing their learning effect, through a gesture recognition-base...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: Journal of Digital Contents Society

سال: 2017

ISSN: 1598-2009

DOI: 10.9728/dcs.2017.18.1.1